PROCESSENTITY DOORLOCKED1
GUN DESACTIVATE
DOOR02-03BLOCKED DESACTIVATE
WAIT 4.0f
TEAMMATE FOLLOWOFF
TEAMMATE PLAY MAT026-P02-GUN
WAIT 10.0f
TEAMMATE GOTO 1.4f 16.4f
WAIT 10.0f
TEAMMATE PLAYPERIODIC MAT027-P02-COME 7.0f
WAITUNTILENTITYISNEAR HERO 1.4f 16.4f 0.50f // POS RADIUS
TEAMMATE STOPPERIODIC
HERO PLAYANDWAITENDSOUND HER010-P01-IAMHERE
WAIT 1.0f
//TEAMMATE PLAYANDWAITENDSOUND MAT027-P02-HANDHURTTAKEGUN
GUN ACTIVATE
TEAMMATE PLAYPERIODIC MAT028-P02-TAKEWEAPON 3.0f
WAITUNTILENTITYHAVEBEENPROCESSED GUN
TEAMMATE FOLLOWOFF
//PLAY 1.4f 16.6f SFX-AMMOCOLLECTED // Already played when taking an object
TEAMMATE STOPPERIODIC
HERO CANTMOVE
WAIT 1.0f
HERO PLAYANDWAITENDSOUND HER007-P01-OK
WAIT 1.0f
TEAMMATE PLAYANDWAITENDSOUND MAT029-P02-TRAIN
TEAMMATE FOLLOWON
HERO CANMOVE
DOORUSE DOOR02-03 // Automatically go into room 03
